SWAP is a first person puzzle game, where the player must use a mechanic called SWAPPING to progress threw each level. SWAPPING allows the player to select a object or colored tile then select another object or colored tile, and then the two objects or tiles will SWAP places. However not all objects are SWAPABLE, and each object has a purpose or a thing it can do. You must construct a way to pass each level by using the unique properties of each object combined with the ability to SWAP them throughout each level.
BACKGROUND OF THE GAME
The year was 2200 and are once peaceful world was crumbling apart, and human existence was quickly dying out. There was no direction to turn, and no foreseeable hope to the madness. 200+ thousand years of human existence, gone to waste. However there was one tiny little fraction of hope, something to give us another chance at doing things right.
A research project that showed some promising possibility was used. A random boy was taken and placed inside of a manufactured duplicate world or 'dimension'. They called this new dimension, 'New Hope'. Then time in 'New Hope' was turned back to the year 2040, just before the madness began. Then hoped that the boy could rewrite history. and save humanity in this new dimension. And that some day it would open and merge back with the original dimension and, humanity could keep its place in the universe. They released the new dimension deep into space far from destructive planet of earth. And in time it would return to open and fill the spot where earth once was.
'New Hope' was constructed within advanced computer technology, essentially on a data cube the size of a corn flake. This meant that all aspects of the world within this dimension could be programmed and altered, to some extent. So some things were added like rapid aging of the chosen boy, changing the year back to 2040. And most important of all... a technology that gave the boy the ability to manipulate or to SWAP random objects. In theory the boy could achieve anything. He could solve any problem, with just the swapping of inanimate objects. However its not as easy as it sounds. First the boy once fully grown, had to train and become familiar with the fundamental mechanics of SWAPPING, first with basic objects. Inside a isolated place deep within 'New Hope'. That’s where the first installment of the SWAP saga takes place.
Intel Core 2 Duo CPU or Equivalent.
2 GB RAM