PROTOTYPE - Game is in development, after buying this game you may receive updates. Game is in prototype stage, meaning it is heavily unfinished, could be unfunctional on certain systems, and may only contain a small amount of gameplay
Pay What You Want (Min:$1.00)
For PC

Element Spikers is a sport RPG that is based on beach volleyball rules with a few minor tweaks to make it a new type of game. The main change is that you have to counter your opponent’s element that is enchanted in the ball. The game itself will be based of similar games like Blitz Ball, Captain Tsubasa, Eyeshield 21 and Inazuma Eleven in terms of minor RPG elements and cinematic gameplay.

Features
• Over 7 playable characters
• Elemental system adds a new element to the game where you not just only have to watch the ball’s position but have to counter the ball by enchanting it to another element to properly send it back.
• Characters have normal volleyball and cinematic special attacks to return and pass the ball.
• 1 vs 1 and 2 vs 2 battles
• RPG elements and stats to add a little dept to the characters.
• Grid position system a movement system where you can move, plan and counterattack in real time to add some additional dept to the game.

Indevelopment Info: 

The game is in the early prototype stages and throughout the months I’ll be slowly adding features to improve the game to make sure the final product is a fun and quality product but currently the current release doesn’t reflect the final product. The game will be pay what you want during the prototype stage but the final product should cost somewhere between 5 and 10$ depending on how much content is packed into the game. It should leave the prototype version in late May/Early June. The final version of the game should be out sometime during the summer but an exact date isn’t decided. The first few releases is to test the core concept, to see if there is any interest in a game like this and test and fine tune the core concept.

V0.1.1 details
This is the first version of the game thus the game itself is barebones at the moment. The main goal is to test and play around with the first part of the core system which is the part of the game that allows you to server and change the element of the ball. For testing and getting used to the system I left the debug timer in the game to tell when your time is up but it will disappear in the future releases. The only option you can choose is to change the max score and I suggest you read the tutorial when completed.

Next Release V0.2.x Preview (ETA Early May)
The next version will add the Grid Positioning System which will add the ability to reposition yourself to return the ball and power up your attack to send the ball to a general spot to your opponent’s side. This version should be a little closer to the final game due to the updated info and content and I’ll create a forum for feedback to improve the game to ensure a quality and fun product.

Note: The demo and the main game will be the same until the alpha stage or when the general game play is running.

Players: 
Single Player
Install Instructions: 

Extract the zip file and open the .exe file.

System Requirements: 

1024x768 Resolution or higher.